Omar is a 3D Modeler with technical aptitude, sharp artistic talent, productive team collaboration and verifiable record of creating virtual worlds and characters. His background includes breathing life into sketches and concept art. He display extensive
experience in game development modeling and texturing characters, along with vast ability to collaborate effectively with clients, talented artists, engineers, programmers and senior management teams. Similarly, He demonstrate proficiency in a breadth
of technology programs and tools, including Maya, Mari, Nuke, Aftereffects, Unreal, Mudbox, Knald, Zbrush, etc
His specialties High poly and low poly modelling | UV layout | Texturing in various programs | Baking hard surface and organic models | Laying out hair cards for games | Xgen baking for hair cards | Modelling clothes in marvelous designer | Hair
card grooming for games | PBR texturing